#pragma once

// For use by Fysics applications

#include "FysicsEngine/Application.h"
#include "FysicsEngine/Layer.h"
#include "FysicsEngine/Imgui/ImguiLayer.h"

#include "FysicsEngine/KeyCodes.h"
#include "FysicsEngine/MouseButtonCodes.h"
#include "FysicsEngine/Input.h"

// ---Entry Point-----------------------
#include "FysicsEngine/EntryPoint.h"
// -------------------------------------